http://en.wikipedia.org/wiki/Laurence_J._Peter
Tennyson's "The Charge of the Light Brigade" captures tragically such higher-up incompetence.
http://home.clara.net/heureka/art/charge-of-the-light-brigade.htm
Often, it is the lowly ranked soldier who has to do the fighting that has the last word, both figuratively and literally. Here is a compilation of their experiences. I had come across probably a similar list back in the early 1990s, when I was an instructor at our command and staff college. I am glad someone put it on the Internet, so here it is:
- If the enemy is in range, so are you.
- Incoming fire has the right of way.
- Don't look conspicuous, it draws fire.
- There is always a way.
- The easy way is always mined.
- Try to look unimportant, they may be low on ammo.
- Professionals are predictable, it's the amateurs that are dangerous.
- The enemy invariably attacks on two occasions:
- When you're ready for them.
- When you're not ready for them.
- Teamwork is essential, it gives them someone else to shoot at.
- If you can't remember, then the Claymore landmine is pointed at you.
- The enemy diversion you have been ignoring will be the main attack.
- A "sucking chest wound" is nature's way of telling you to slow down.
- If your attack is going well, you have walked into an ambush.
- Never draw fire, it irritates everyone around you.
- Anything you do can get you shot, including nothing.
- Make it tough enough for the enemy to get in and you won't be able to get out.
- Never share a foxhole with anyone braver than yourself.
- If you're short of everything but the enemy, you're in a combat zone.
- When you have secured an area, don't forget to tell the enemy.
- Never forget that your weapon is made by the lowest bidder.
- Friendly fire isn't (this is my favourite!).
- If the sergeant can see you, so can the enemy.
- Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep.
- The most dangerous thing in the world is a second lieutenant with a map and a compass.
- There is no such thing as an atheist in a foxhole.
- A grenade with a seven second fuze will always burn down in four seconds.
- Remember, a retreating enemy is probably just falling back and regrouping.
- If at first you don't succeed call in an air-strike.
- Exceptions prove the rule, and destroy the battle plan.
- Everything always works in your HQ, everything always fails in the colonel's HQ.
- The enemy never watches until you make a mistake.
- One enemy soldier is never enough, but two is entirely too many.
- A clean (and dry) set of BDU (battle dress uniform, or fatigues) is a magnet for mud and rain.
- Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn.
- The more a weapon costs, the farther you will have to send it away to be repaired.
- Field experience is something you don't get until just after you need it.
- Interchangeable parts aren't.
- No matter which way you have to march, its always uphill.
- If enough data is collected, a board of inquiry can prove ANYTHING.
- For every action, there is an equal and opposite criticism.
- The one item you need is always in short supply.
- The worse the weather, the more you are required to be out in it.
- The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
- Airstrikes always overshoot the target, artillery always falls short.
- When reviewing the radio frequencies that you just wrote down, the most important ones are always illegible.
- Those who hesitate under fire usually do not end up KIA (killed in action) or WIA (wounded in action).
- The tough part about being an officer is that the troops don't know what they want, but they know for certain what they DON'T want.
- To steal information from a person is called plagarism. To steal information from the enemy is called gathering intelligence.
- The weapon that usually jams when you need it the most is the M60 (a general purpose machine gun).
- The perfect officer for the job will transfer in the day after that billet is filled by someone else.
- When you have sufficient supplies & ammo, the enemy takes 2 weeks to attack. When you are low on supplies & ammo the enemy decides to attack that night.
- The newest and least experienced soldier will usually win the Medal Of Honor.
- A Purple Heart just goes to prove that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.
- Murphy was a grunt (a tribute to Murphy's Law; a grunt is US army slang for an infantryman).
- You aren't Superman. (all fighter pilots especially take note.)
- Suppressive fires - won't.
- If it's stupid but it works, it isn't stupid.
- When in doubt, empty your weapon's magazine.
- No plan survives the first contact, intact.
- If you are forward of your position, the artillery will fall short.
- The important things are always simple.
- The simple things are always hard.
- No-combat ready group has passed inspection.
- Beer Math -> 2 beers time 37 men equals 49 cases.
- Body count math -> 3 guerrillas plus 1 probable plus 2 pigs equals 37 enemies killed in action.
- Things that must be together to work, usually can't be shipped together.
- Radios will fail as soon as you need fire support desperately. (Corollary: Radar tends to fail at night and in bad weather, and especially during both.)
- Tracers work both ways.
- The only thing more accurate than incoming enemy fire is incoming friendly fire.
- If you take more than your share of objectives, you will have more than your fair share to take.
- When both sides are convinced they are about to lose, they're both right.
- All or any of the above combined.
Reminds me of a doubtless parochial story about President Truman after he dismissed MacArthur from command of US forces in Korea. Truman reportedly told a journalist "I fired MacArthur because he wouldn't obey the orders of his Commander-in-Chief (meaning Truman), not because he was a dumb SOB. But that's not a crime for a general, because if it was, half to three-quarters of them would be in jail."
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